
In a basic Arduino sketch, if you want to take action based on the 
status of a digital input pin, you’d check the state of the pin 
repeatedly until a particular condition is met. However, as your 
sketches become increasingly complex, you’ll find that it’s not always 
the best way to do this. 
EngBlaze posted 
a pair of guides
 to using interrupts so that you can execute code asynchronously in 
Arduino sketch. Here’s the analogy they use to illustrate the 
difference:
 
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